All of them, actually

I will never say no to a rhythm game spinoff. I am, of course, aloud and unashamed fan of the genre. I’m always down for more rhythm games, but I’m especially fond of titles that recontextualize the music found in other games. I think nearly every video game would benefit from a supplemental mechanical examination of its soundtrack.

But obviously, some franchises are more suited to rhythm gaming than others. If I were to make a list of the greatest video game series soundtracks of all time, it would probably includeMetroidandHalo, but those scores aren’t exactly full of toe-tappers. So whileIwould play a rhythm game based on absolutely any soundtrack, I’d like to outline the franchises I think truly deservetheTheatrhythmtreatment.

Image via tobyfox

10. Shovel Knight

Jake Kaufman is a very prolific and accomplished composer. TheShantaeseries could easily have made this list, but limiting myself to one Kaufman-heavy franchise, I have to give it toShovel Knight. These games, fromShovel of HopetoShovel Knight Dig, emulate the strict and structuredchiptunes of the NES erabut with more contemporary musical stylings. These are perfect rhythm game soundtracks because they’re stable and rhythmically readable, even to the layman.

Plus,Shovel of Hopehas a couple of tracks by Manami Matsumae, and I felt really bad about leavingMega Manoff this list.

Promotional art for Warframe`s Duviri Paradox, which shows Dominus Thrax and the cast of the expansion.

9. Assassin’s Creed

I don’t playAssassin’s Creedvery often. It’s just not my cup of tea. But I dolistentoAssassin’s Creedpretty regularly. A rotating cast of phenomenal composers has brought an awful lot of wonderful tracks to life. A lot of score pieces from the series’ history are so driven and thumping that I can practically see the beatmap in front of me.

I’m particularly fond of theAssassin’s Creed Odysseysoundtrack, and I’ve found myself finger-drumming to the beat of “Legend of the Eagle Bearer” more than a few times. At the very least, we deserve a shanty-filledAssassin’s Creed IV: Black Flagrhythm spinoff.

Naoe, Sorin, and Jinchiro looking serious

8. Undertale

AcrossUndertaleand the first two episodes ofDeltarune, series creator/composer Toby Fox has established a coherent and delightful sound to accompany his series’ world. Like Kaufman, Fox plays in the realm of chiptunes, and his are especially earworm-ish.

Some ofUndertale‘s bullet hell moments already feel like a carefully orchestrated dance set to one of the game’s wonderful battle themes. Concretizing that comparison with a full-throatedUndertalerhythm game would be pretty great. As an aside, you can get a prettyUndertale-ish rhythm game experience out of 2021’sEverhood.

Sekiro

7. Donkey Kong Country

We’ve gotten pretty close to aDonkey Kong Countryrhythm game in the past – there were no fewer than threeDonkey Kongagames, andDonkey Kong Jungle Beatalmost counts – but there’s never been a rhythm game solely focused on music from the actualDKCseries.

Across the first threeDKCgames, David Wise, Eveline Fischer, and Robin Beanland redefined whatDonkey Kongsounded like. Just about every track from the series is groovy and pleasant. To me, the beautiful soundtracks are the number one reason to return toDonkey Kong Country. A game dedicated to those soundtracks would be a dream.

Article image

6. Guilty Gear

The precise inputs fighting games demand make them feel like natural siblings to rhythm games, butGuilty Gearfeels particularly suited to travel between genres. Music has always been central to the franchise—series creator Daisuke Ishiwatari has composed music for nearly every franchise entry, and as ofGuilty Gear Strive, every character has an independent absolute banger for a theme.

Guilty Gearis indebted to music on nearly every level. Characters like Axl Low take blatant inspiration from real-life rockstars, and there are probably more fans of theGuilty Gearsoundtrack than there are fans of the actual series. A rhythm-based spinoff is an all-too-obvious pitch.

GTA V

https://www.youtube.com/watch?v=nO3Ap0xOcAE

5. Chrono

TheChronoduology will get a bit of rhythm representation in the form of DLC forTheatrhythm Final Bar Line, but honestly, I’m not sure that that’s enough.Chrono TriggerandChrono Crosscollectively play host to some of the greatest JRPG music around. Yasunori Mitsuda is an incredible composer and his work alongside the legendary Nobuo Uematsu elevates the first game to incredible heights (the second one is pretty wonderful, too).

The presence of these soundtracks inTheatrhythmproves that they translate into a gamified context, so I think it would be nice to see them in their own game entirely. If you’ll permit me to dream for a moment, I’d love a rhythm game incorporating some ofChrono Trigger‘s classic dual and triple techs.

State of Decay

4. Super Mario

I honestly can’t believe this doesn’t exist. If you ask a random person to hum a tune from a video game, good money says they’ll go for the main theme fromSuper Mario Bros. There’s no denying that theSuper Marioseries plays host to some truly iconic music.

AfterThe Legend of Zeldagot its ownCrypt of the Necrodancer-themed rhythm spinoff, I figured Mario, king of the side-game, would follow close behind. But somehow, the series’ soundtrack is still limited to cameo appearances in different rhythm games. I do want aMariorhythm game, but more than that, I’m just shocked that there isn’t one yet.

Article image

3. Celeste

I dig the soundtrack from the original PICO-8 version ofCeleste, but the series’ sonic identity really came into view when composer Lena Raine joined the team for the 2018 remake. Raine’s music makesCelestefeel like a sincere musical adventure, and that feeling is only enhanced by the game’s “B-Sides”—tougher takes on individual levels featuring brilliantly remixed takes on the original soundtrack.

Raine returned to scoreCeleste‘s DLC,Farewell, and she also wrote a couple of smaller tracks for the game’s miniature PICO-8 sequel,Celeste 2: Lani’s Trek. All of this music is phenomenal, and all of it would be as well-suited to a rhythm game as it is to a series of precision platformers.

Article image

2. Sonic the Hedgehog

I’m not even gonna write anything for this one. Just listen to it.

1. Nier

Like theChronogames, theNierseries will be featured inTheatrhythm Final Bar Line, but it deserves an awful lot more. Composer Keiichi Okabe’s work is responsible for at least a solid 40% of my personal fondness forNier, and I don’t think it’s a stretch to call it some of the best video game music ever. Okabe’s work is often melancholy and complex, but it’s also frequently catchy and light.

The music ofNieris truly brilliant. I’d love to see it paired with a set of mechanics specifically built around it. The only issue I can see with this plan is that I would probably never play anything else again.

Oraxia, a spider-inspired Warframe with multiple legs. Webs appear on the background.