Demake daddy

We’ve spotlighted theBloodbornePS1 demake a few times on here now, and each new update has been pretty rad to follow.Lilith Waltherand the folks behind the demake have been showing off some impressive stuff, from new enemy types to aCleric Beast fight, and now, Father Gascoigne is in the mix.

In a new video, the developer showcases the Father Gascoigne fight from the earlier parts ofBloodborne. This is probably one of the most recognizable fights from the game; it’s early on, directly on the main path, and it teaches you a lot aboutBloodborne‘s systems. (Parrying, for example, is important.)

bloodborne demake father gascoigne

The demake devs have transplanted the Father into the lo-res world of theBloodbornedemake, and amazingly, it doesn’t really lose what makes this fight so good. There’s still the maze-like grave markers, providing desperate cover and also sometimes impeding a desperate retreat. I love the animation above Gascoigne’s head when the parry lands; that rotating “R1” is very PlayStation-era in its look.

And the transformation! His transformation into his beast form is great, and the way he starts howling, ripping, and tearing through the battlefield is really neat to watch.

Wuyang OW2 ultimate

In the comments, Walther says development is still ongoing—the game is currently unfinished, so elements like the fog wall and some attacks are still missing.

“That being said, we’re getting closer and closer to a finished game (BBPSX will be the first few bosses only),” said Walther. “And I can’t wait to share it with you all when it’s ready!”

Football Manager 26 promo art

And I have to say, I’m looking forward to it myself. I’m curious to see how far it goes, and it’s a testament to the core ofBloodborneand the work of these creators that the game’s atmosphere and tension can still be so effective, even when running on some PSX limitations.

Cover for Max Payne

Black Ops 7 key art work

PEAK mesa biome text

Article image

CoD BO7 The Guild robot

Drag x Drive passing

A ruined police station in Raccoon City in Resident Evil Requiem.