Oh Capcom. I love you guys. Really, I do.Street Fighter IV? Looks and plays great.Mega Man 9? I was feeling it and its controller-smashing retro difficulty (even though you never sent that retro box to us like you had promised).Dark Voidis looking slick, too, with its vertical combat and jet-pack goodness. And evenNeoPets Puzzle Adventureis on my “must have” list this holiday.
So I’m sorry it’s so hard to get behind the upcoming port … remake … whatever you want to call it,Dead Rising: Chop Till You Dropfor the Wii. Don’t get me wrong — zombies are my jam, and despite some flaws, the Xbox 360 version ofDead Risingremains one of my favorite games. But so far, it seems likeChop Till You Drophas lesseverythingthan the original, from gameplay to the available weapons to zombie hordes.

Hell, even this box art for the game features fewer zombies than the Xbox 360 version. I count 14, including the two sets of undead hands near the “Closed for Lunch” sign. The 360 version, by comparison, has at least 23 in the foreground, and that’s not even counting the stragglers in the background.
Capcom, step it up — I don’t want to hear single-zombie screams echoing through the empty halls of Willamette Mall whenDead Rising: Chop Till You Dropships next year.








