It’s now releasing for consoles and PC simultaneously

Funktronic Labs’ cool turn-based/real-time hybrid adventure gameNova-111was originally slated for PC/Mac/Linux first, followed by consoles at a later date, but that’s no longer the case. The studio is partnering with Curve Digital to achieve a simultaneous 2015 release on those platforms as well as PlayStation 4, PlayStation Vita, Xbox One, and even Wii U (!!!).

I was curious aboutNova-111after reading Brett’spreviewand made sure to set time aside to try it at PAX. It’s terrific! But, unfortunately, it’s one of those games that doesn’t entirely “click” until you’re playing it for yourself, learning the mechanics first hand. Even videos don’t do it justice.

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Your character moves one tile at a time in a sort of turn-based fashion, as do some of the enemies, but there are also elements — like falling spikes, or explosions — that occur in real time. Very distinct feel. I was also a fan of the ability upgrades, because upgrades rock.

Anyway, that’s the game in a nutshell. Try to keep it on your radar — should be something special.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover