And Mexico’s gonna pay for it!
That pluckyThe Witcher 3: Wild Huntdeveloper CD Projekt couldn’t contain its enthusiasm for its upcoming PC/Xbox One/PS4 project, thelong-teasedCyberpunk 2077. And it’s not like this enthusiasm was unbound in an interview or developer dairy. Nah, this was President Adam Kiciński and Studio Head Adam Badowski unfettered in a dang 2015 financial results conference, according toDual Shockers.
Because ofThe Witcher 3‘s success,Cyberpunk 2077must be, “even better, even bigger, even more revolutionary,” which echoes claims from last year that the RPG would be, “far, far bigger thanThe Witcher 3.” Despite rumbling we might get2077by theend of 2016, CD Projekt has “a lot to do.” It’s worth noting that the CD Projekt-provided English translation that Dual Shockers is reporting said2077is, “a long ways away from the premiere,” but aPolish speakerwho was listening in says CD Projekt might’ve actually said that wearen’ta long ways from the premiere.

Kiciński’s “amazingly large ambitions” forCyberpunk 2077extend to CD Projekt as a whole. He wants the studio to expand from 400 employees to 800 employees, divvied up into four teams, some of which would focus on, “penetrat[ing] new gaming segments.” He also noted that “between 2017 and 2021” the studio has two major games —Cyberpunkand another, unannounced blockbuster RPG — and some other unannounced projects. Because of the response (critical and sales, I assume) toWitcher 3, CD Projekt is not looking to change or worried about it’s long development cycles, either, which is nice. Don’t go Ubi’ing up the place.
CD Projekt’s Cyberpunk 2077 to Be “Better, Bigger, More Revolutionary” Than Originally Intended[Dual Shockers]








