Prey 2is looking set to be one of E3’s biggest surprises. It’s certainly Bethesda’s least watched game, and that’s a shame because it’s already eclipsed its predecessor and could be one of the truly great sleeper hits of the generation.

I am excited because, as far as I can see, few games have nailedBlade Runner‘s aesthetic as well asPrey 2, and this is in a world populated by games that try to emulateBlade Runner‘s aesthetic. It’s set in an open world, with players taking on the role of a bounty hunter — formally a US Marshall abducted by aliens — who takes contracts and kicks ass in the name of money.

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With fluid environmental navigation that putsBrinkto shame, players can jump, climb, and run throughout sprawling, vertically designed cities, chasing criminals through strip clubs with intense pursuit sequences that feel ripped right from the personal diary of Rick Deckard. With an intuitive cover system, over twenty gadgets (such as a grenade that forces enemies to float in the air and out of their own cover), players have a superb number of ways in which they can either kill or capture targets.

Prey 2is an utterly gorgeous game with levels that have rich contrasting reds and blues. The aliens are also superbly designed, although I hope they’re not all sapient in nature and get a little weirder. In any case,Prey 2is a game that needs your attention. It has potential to be an utter jaw-dropper.

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.