Prop up that player population

We’re a day out fromGoldenEye: Source5.0 and, good lord, this project has been going on for more than a decade! Crazier yet: we even covered itback when it was new! That’s baffling to think about.

This is a free Source Engine modthat recreates and expands upon the classic007multiplayer thatdismantled so many friendshipsin the late ’90s and early ’00s. With version 5.0,GoldenEye: Sourceadapts the memorable Dam level for use in competitive play, though not without changes:

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“The layout of the map had to be altered to allow for more interesting and engaging gameplay, while also staying true to the original,” wrote its lead designer, who goes by Torn. “One example of how this was achieved was by creating an entirely new sewer system that creates a path between the front and back sides of the map. It was important to give people a choice on where to go, and not force them to go in any one specific direction.”

Besides Dam and existing map overhauls, there are reimagined weapon designs, more achievements to work toward, and further-refined gameplay and visuals. You can read about all of the specific changes made for version 5.0 in thisseries of blog postsby the development team.

The opening area of the Whisper mission, in a small grove.

Launch is set for 1:00pm Pacific tomorrow, August 12, and you may download the files you’ll need (again, this stuff is free!) from a few different places, which arelinked here on the mod’s website.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.