Indie Game: The Movie: The Magazine

Physical game magazines may be getting smaller, but that doesn’t mean they’re dying. In fact, becoming more niche has only made fans of the medium more passionate. I know this from experience, thanks to three years of work on thefan-published successor to Nintendo Power, and one ill-fated but wonderful issue of theDestructoid/GameFanmagazine. It’s okay that future game magazines may never be distributed in the millions. A few thousand loyal fans are all most publications need in order to stay in print.

I’m hoping theIndie G Zinemanages will be able to harness that passion for physical games media and do something great with it. Curating a series of highly polished pieces of fan art paying tribute to legendary independent releases likeCave Story,Skullgirls, andHotline Miami, and compiling them all into a fully-fledged indie game encyclopedia is one heck of a concept. Now we’ll just have to wait to see how well the book’s publishers can follow through on that potential.

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Which games would you like to see added to the zine’s already sizable roster of subjects? Personally, I want to see1001 Spikes,Bit.Trip, andThomas Was Aloneget a few pages apiece. They’re all games with rich, compelling back stories that a lot of players may not be fully aware of.

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover