This is an interesting one

Super Mario Makerwas a fantastic game at launch on Wii U, but it just needed some extra love and care to really be the best it could be. Nintendo sort of kind of obliged with a few content updates and some officially sanctioned levels, but after that string of light support — poof, they were gone.

For some time now other than the release of a crippled 3DS port the publisher has been silent regardingMario Maker, which encouraged people likePsycrowto step in and inject some life into the scene. Psycrow figured out all sorts of interesting ways to break the game, which garnered a renewed interest in level creation, but Nintendo decided to ban him.

Article image

Here’s the worst part — rather than fix these glitches over time, Nintendo merely continues to ban Psycrow for creating themwith the tools he’s given in-game. While I fully support bans being handed out in a competitive game like a shooter or MOBA title, given that most ofSuper Mario Maker‘s draw is based around creating levels it seems less imperative to ban folks.

So how does he keep coming back? Well, it’s a hilariously Nintendo worthy workaround, as he uses two Wii U consoles to system transfer over and over, a process that lifts the ban temporarily. After calling Nintendo’s hotline initially to request a lift they didn’t relent, so he figured out how to get around “an infinite number of bans.”

3DS games for sale

He is still uploading levels to the game, which are being played to this day by many and include bouts of raising money for charity. If it wasn’t for him there would be far less eyes on this project, and unlike many other publishers that embrace and reward their community, Nintendo is turning a blind eye to it.

Mario Maker Player Keeps Risking Bans From Nintendo To Keep Game Alive[Kotaku]

3DS and Wii U credit

Nintendo Switch StreetPass

StreetPass

3DS and Wii U

The Netflix Wii U app

Article image

Article image

Pokémon Bank, Transporter and Home logos