‘We don’t have anything to announce at this time’
With cross-platform multiplayer becoming more common, a lot of fans were hoping that the PC version ofMonster Hunter: Worldwould work with either the Xbox One or PS4 versions of the game. Capcom launchedStreet Fighter Vwith the ability, for instance, but that won’t be a reality forWorld.
Talking with PC Gamer,Worldproducer Ryozo Tsujimoto confirmed that the game will not be supporting cross-platform play at release. The possibility is still in the air, but it won’t be a reality come next month. This also goes for mods, with Tsujimoto saying, “We don’t have anything to announce at this time.”

Mods are sort of a staple with PC ports, so I’m sure many people were expecting Capcom to shipMonster Hunter: Worldwith mod support. If Square Enix can embrace the modding cultureforFinal Fantasy XV, why would Capcom be so different with itsbest selling gameof all time?
With Capcom shunning platforms like GOG and having Denuvo integration forWorld, I get the feeling a lot of people are going to pass onMonster Hunter’sPC debut. While I don’t necessarily have a problem with the lack of mod support, cross-platform play is a real missed opportunity. Obviously, Sony wouldn’t be down with it, but there really is no reason that a Windows Store version couldn’t exist with Xbox One compatibility.

Monster Hunter: WorldPC won’t have mod support at launch, it seems[PC Gamer]







