First-person zombie shooter

The nextResident Evilgame is a quick, almostCounter-Strike-esquecompetitive third-person shooterwhere zombies act as mere environmental hazards as you work to kill other gas-mask-faced men.

Moving Hazard, shown in alpha above, is a similar deal, but with aDying Light/Dead Islandhue toUmbrella Corps‘ grey grit and a first-person perspective.

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“If you take the best parts of a military shooter likeCounter StrikeorSOCOM, and add tons of flesh-hungry undead that you can control, you begin to get a basic idea of whatMoving Hazardwill be like,” publisher IllFonic president Charles Brungardt said. “There’s much more to it than that, but at some point, players will have to make a critical decision about which is the primary threat – the human enemy shooting at them or the grenade just thrown behind them, bringing with it an unstoppable wall of rotting corpses.”

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.