A viewership increase of 83%
Last week saw the coming of that menagerie of adverts, prizes, recognition, and more adverts, The Games Awards. And it appears that the 2020 iteration of Geoff Keighley’s annual shindig was more than a little successful, having drawn the eyes of 8.3 million viewers worldwide.
This incredible viewing figure -proudly tweeted yesterday by Keighley himself – represents a viewership increase of 83% over last year’s event… and that’s without aFast & Furiousgame reveal. Viewers on Twitch, YouTube, and Facebook Gaming saw Sony’s The Last of Us Part IIrun off with several gongs, with other winners including Supergiant’sHades, Square Enix’sFinal Fantasy VII Remake, and Nintendo’sAnimal Crossing: New Horizons.

Among the trailers featured in the somewhat loooong event included sneak peeks at Turtle Rock’sBack 4 Blood, BioWare’sDragon Age 4, and Microsoft’sPerfect Darkreboot. Also featured was the reveal of Sephiroth as aSuper Smash Bros. UltimateDLC characterand a host ofgreat looking indie titles. Ultimately, the success of The Game Awards reflects well on the popularity of the industry itself, and as such bodes well for this, the formative days of a brand new generation of gaming.
This year#TheGameAwardsviewership grew over 83% to more than 83 million livestreams.

This is beyond our wildest expectations; I was just happy we could even produce the show this year.
Thank you for watching and being a part of this global community.pic.twitter.com/gAKIb68jHp

— Geoff Keighley (@geoffkeighley)June 16, 2025






