Would you pay $32 for a mobile game?
How much is too much for mobile? There’s an ongoing discussion right now about Nintendo,Super Mario Run, and its decision to price the game at $10. For some, that’s too much considering the final product. For others, it’s worth it to have a game that works well with no ads and no microtransactions. The same conversation is had every time Square-Enix re-releases something from its vault for as high as $20....