The team will explore systems needed to enable massive scale in open worlds
Brendan “PlayerUnknown” Greene, the creator ofPlayerUnknown’s Battlegrounds, announced his departure fromPUBGowner Krafton today. The creator is forming a new studio in Amsterdam, Netherlands.
Greene’s studio, PlayerUnknown Productions, is an independent development studio. Krafton will, however, have a minority stake in the studio. Its site also listsPrologueunder its games, at least for the time being.Announced in 2019,Prologuewas set to be something else entirely for Greene and his team, and also wouldn’t have been a battle royale.

Greene said in a statement that the team is exploring the systems needed to enable massive scale within open-world games. The studio will have more to reveal about its upcoming project at a later date.
“I’m so very grateful to everyone atPUBGand Krafton for taking a chance on me and for the opportunities they afforded me over the past four years,” said Greene. “Today, I’m excited to take the next step on my journey to create the kind of experience I’ve envisaged for years.”

It’s interesting to see Greene depart, asPUBGhas been steadily building up over the last few years. PUBG Corp recently rebrandedPlayerUnknown’s BattlegroundstoPUBG: Battlegrounds, as part of an effort to establish thePUBGacronym as a brand.
Krafton and PUBG Corp also picked up formerDead Spacedev Glen Schofield to head up Striking Distance, which is currently working on its own sci-fi horror gameThe Callisto Protocol. Thatgame is also set withinthePUBGuniverse.

What Greene’s departure means forPUBGremains to be seen, but I’m interested in seeing what his newly independent studio works on. As the battle royale trend has calmed down a bit over time, you have to wonder what exactly PlayerUnknown will look to next.






