It’s all high waters and deep player counts forSea of Thieves. That’s probably a good sign when you’re trying to keep a giant ship afloat.

Xbox recently revealed thatSea of Thieveshas surpassed 15 million looting, plundering buccaneers. June saw 3.3 million active players, which is the biggest month in the game’s history. The Steam release at the beginning of June has resulted in another 1 million sales.

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WhenSea of Thieveslaunched in Spring 2018,it was a shallow game with a strong foundation. Years of new content from Rare has people sticking around and coming back. This is post-launch support done right, and that dedication is paying off.

Sea of Thieves passes 15 million players since launch[Xbox Wire]

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