I sure died a lot
EA will address “balancing” issues with that Walker Assault mission inStar Wars Battlefront.
Responding to a fan who asked if they “sucked,” community manager Matthew Everett confirmed unsuccessful Rebel attacks were more likely to be as a result of a “balancing issue within the beta,” rather than players just being… well, a bit shit.

— Sledgehammer70 (@sledgehammer70)May 14, 2025
Not everyone agrees. Some feel a rebel failure is more in keeping with the canon of the story, but lead multiplayer designer Dennis Brännvallalso stated that he thought the mode was “too tough,”and that DICE will “make changes based on the feedback and data.”

@yeye97BF4yeah it’s too tough. We’ll make changes based on the feedback and data
— Dennis Brännvall (@DICE_FireWall)July 26, 2025

What did you think?






