Hard core, or hard corpse?
Sega Genesis owners were blessed; we got the most badass, coolest cyberpunkContragame at the time when all of those Nintendo wussies were playingContra III: The Alien Wars.Contra: Hard Corpswas a tough-as-nails heavy metal album coverContragame where you got to pick one of multiple characters (including a cute robot called Browny) and branching level paths. And today it has been out for 23 years and I feel old as hell.
Truth be told, there really is no debate among most people;Contra IIIisprobablythe better game, is probably more fair and evenhanded, and ultimately has far more memorable individual levels and moments thanHard Corps. But what a treat it was as a kid to own a Sega Genesis, and get such a cool, exclusiveContragame.

Contra: Hard Corpseventually had something of a spiritual follow-up inHard Corps: Uprisingfor Xbox 360 and PlayStation 3 that was also a lot of fun and almost too ridiculously hard in some places.
Contrahasn’t had much love lately, but every now and then I love to go back and playHard Corps. I usually don’t get very far, but the killer soundtrack and gritty art style are always a treat. If you haven’t tried the game, go check it out. (Tip: the Japanese version is a lot easier to play, but you won’t understand the dialogue. Not that it probably matters too much.)

Bonus: Here’s a longplay of the game if you can’t find your copy:







