Including a few free add-ons, with plans for more to come
As much as I love the originals, I didn’t end up getting the 2019 re-releases ofDoomorDoom II. I thought about it, though! And today–thanks to a new update adding 60 FPS support, quick saves, a better 4:3 aspect ration option, and add-ons likeTNT: EvilutionandSigil–I’m thinking about it again.
As a quick refresher, Bethesda releasedDoomandDoom IIon Nintendo Switch, PlayStation 4, Xbox One, iOS, and Android. Next up, it’s also bringing these versions to PC via the Bethesda.net launcher.

Existing PC players will find the new versions of these games in their Bethesda.net library with a “2019 Release” title. “If you’re just buying them for the first time, you’ll receive both the original DOS-based release and our new Bethesda.net enhanced versions, which include the new Add-ons menu.”
As for add-on support, Bethesda plans for all the custom content to be “fully tested by our QA and verified to work on all platforms,” meaning players can’t upload their own creations.

That said, PC players can place “WAD files into your Saved Games\id Software\DOOM Classic\WADs folder (or the equivalent folder forDoom II) and they will be recognized in the Add-ons menu.”
More add-ons will show up “on a regular basis over the next few months,” but today, we’re gettingTNT: EvilutionandThe Plutonia Experiment, John Romer’sSigil, andNo Rest for the Living, “a map pack created by our friends at Nerve Software for the original XBLA release.” That’s a good starting point.

With all that in mind, I’m very liable to get these games on Switch now.






