But to what end?
[Image by Steam userMirkoW]
I’m not so sureDark Souls IIIplayers will ever see a satisfying conclusion to the game’s ongoing and still-disappointingpoise stat saga, but there is a curious new chapter. With the next patch dropping on Friday for all platforms, From Software is tweaking a bunch of values, fixing bugs, and also setting the table for theAshes of AriandelDLC. But then there’s this bullet point, which jumps right off the screen:

“Adjusted poise values across the board. Poise is now more effective for heavier weapons and armor.”
Cue wild speculation based on a not-informative-enough description.
I can’t help but feel thatDark Souls III‘s poise stat will never dopreciselywhat players believe it should do (which is to sayfunction the sameas it did in prior games), but I’d love to be proven wrong whether it’s in this patch or a future one. Give us more of an incentive to rock that heavy gear, please!
App Version 1.08 – Official patchnotes[reddit]








