Delayed for a week following feedback
Developer Blazing Griffin has confirmed thatThe Ship:Remastedhas been pushed back a week.
“Based on feedback from the community, we’ve delayed the launch of the game [to February 22],” said marketing manager Scott Boyd.

“There were a number of concerns from the community about the impact of a LAN-only launch may have on initial Steam reviews and on balance, we felt that it was appropriate to address those concerns.”
In a more detailed update on theSteam Community page, the developer added:

“Thanks to everyone for their comments and also for voicing your concerns. Launching a game like this is a delicate process and we were also concerned about the impact of negative reviews will have on the future of the game. We did feel that on balance there were more benefits to launching today than later, but given the feedback from the community, we’ve moved to a more suitable solution.”
“For what it’s worth, we believe that one of the most important aspects of launching a game like this is the community that builds around it. That’s why we invited Ship fans to closed testing andgave all of our former Kickstarter backerskeys for the new game. We believe this is the best starting point for building a new Ship community and, well, we wouldn’t be doing very well at the first step if we didn’t listen to you! :)”

The Ship:Remastedis a remake of the classic 2006 game,The Ship:Murder Party.A multiplayer game, set aboard a series of 1920s cruise ships, you are tasked “by the mysterious Mr X to kill or be killed. Each player is given the name of another to stealthily (or not-so-stealthily) kill and you must do so while avoiding your own hunter and tending to your basic needs.”






